FLImaging
7.8.25.3
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FLImagingFoundation
FLImagingGUI
GUIManagerDialogProgress.h
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#pragma once
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namespace
FLImaging
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{
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namespace
GUI
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{
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class
CGUIDialogProgress
;
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class
CGUIProgressCtrlFloatingPoint;
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class
FL_EXPORT
CGUIManagerDialogProgress
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{
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public
:
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CGUIManagerDialogProgress
();
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virtual
~CGUIManagerDialogProgress
();
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static
void
Redraw
(
CGUIDialogProgress
* pDlg);
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// f64Pos ´Â 0,1 Æ÷ÇÔ 0¿¡¼1 »çÀÌÀÇ °ª Áï 0 <= f64Pos <= 1
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static
void
SetPos(CGUIProgressCtrlFloatingPoint* pProgressBar,
double
f64Pos);
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protected
:
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static
CGUIManagerDialogProgress
* GetInstance();
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};
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}
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}
FLImaging::GUI::CGUIDialogProgress
Dialog class that displays progress information for long-running operations.
Definition
GUIDialogProgress.h:47
FLImaging::GUI::CGUIManagerDialogProgress::CGUIManagerDialogProgress
CGUIManagerDialogProgress()
Default constructor.
FLImaging::GUI::CGUIManagerDialogProgress::Redraw
static void Redraw(CGUIDialogProgress *pDlg)
Redraws the progress dialog.
FLImaging::GUI::CGUIManagerDialogProgress::~CGUIManagerDialogProgress
virtual ~CGUIManagerDialogProgress()
Destructor.
FLImaging::GUI
Definition
D2DObject.h:12
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