FLImaging 6.5.8.1
GUIChildFrame3D.h
1#pragma once
2
3#include "GUIChildFrameBase.h"
4
5namespace FLImaging
6{
7 namespace GUI
8 {
9 class FL_EXPORT CGUIChildFrame3D : public CGUIChildFrameBase
10 {
11 DECLARE_DYNCREATE(CGUIChildFrame3D)
12 public:
13 CGUIChildFrame3D();
14
15 // 특성입니다.
16 public:
17 void UpdateTheme();
18
19
20 // 구현입니다.
21 public:
22 virtual ~CGUIChildFrame3D();
23 #ifdef _DEBUG
24 virtual void AssertValid() const;
25 virtual void Dump(CDumpContext& dc) const;
26 #endif
27
28 DECLARE_MESSAGE_MAP()
29 public:
30 afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
31 };
32 }
33}