FLImaging 6.7.1.3
FLTriangle3.h
1#pragma once
2
8
9#include "FLPoint3.h"
10
12namespace FLImaging
13{
15 namespace Foundation
16 {
22 template<typename T>
23 class FL_EXPORT CFLTriangle3 : public CFLFigure
24 {
25 public:
31
37
42 virtual ~CFLTriangle3();
43
69 CFLTriangle3(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2);
70
96 CFLTriangle3(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1, int64_t x2, int64_t y2, int64_t z2);
97
123 CFLTriangle3(float x0, float y0, float z0, float x1, float y1, float z1, float x2, float y2, float z2);
124
150 CFLTriangle3(double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2);
151
167 CFLTriangle3(const Base::TPoint3<float>& tpPoint0, const Base::TPoint3<float>& tpPoint1, const Base::TPoint3<float>& tpPoint2);
168
184 CFLTriangle3(const Base::TPoint3<double>& tpPoint0, const Base::TPoint3<double>& tpPoint1, const Base::TPoint3<double>& tpPoint2);
185
201 CFLTriangle3(const Base::TPoint3<float>* pTpPoint0, const Base::TPoint3<float>* pTpPoint1, const Base::TPoint3<float>* pTpPoint2);
202
218 CFLTriangle3(const Base::TPoint3<double>* pTpPoint0, const Base::TPoint3<double>* pTpPoint1, const Base::TPoint3<double>* pTpPoint2);
219
235 CFLTriangle3(const CFLPoint3<float>& flpPoint0, const CFLPoint3<float>& flpPoint1, const CFLPoint3<float>& flpPoint2);
236
252 CFLTriangle3(const CFLPoint3<double>& flpPoint0, const CFLPoint3<double>& flpPoint1, const CFLPoint3<double>& flpPoint2);
253
269 CFLTriangle3(const CFLPoint3<float>* pFlpPoint0, const CFLPoint3<float>* pFlpPoint1, const CFLPoint3<float>* pFlpPoint2);
270
286 CFLTriangle3(const CFLPoint3<double>* pFlpPoint0, const CFLPoint3<double>* pFlpPoint1, const CFLPoint3<double>* pFlpPoint2);
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477 const CFLTriangle3<T>& operator+=(const double& value);
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550 const CFLTriangle3<T>& operator-=(const double& value);
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623 const CFLTriangle3<T>& operator*=(const double& value);
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696 const CFLTriangle3<T>& operator/=(const double& value);
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769 CFLTriangle3<T> operator+(const double& value) const;
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842 CFLTriangle3<T> operator-(const double& value) const;
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915 CFLTriangle3<T> operator*(const double& value) const;
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988 CFLTriangle3<T> operator/(const double& value) const;
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1063 friend CFLTriangle3<T> operator+(const double& value, const CFLTriangle3<T>& fltTri)
1064 {
1065 CFLTriangle3<T> t(fltTri);
1066 t += value;
1067 return t;
1068 }
1069
1083 friend CFLTriangle3<T> operator-(const double& value, const CFLTriangle3<T>& fltTri)
1084 {
1085 CFLTriangle3<T> t(fltTri);
1086 t *= -1.;
1087 t += value;
1088 return t;
1089 }
1090
1104 friend CFLTriangle3<T> operator*(const double& value, const CFLTriangle3<T>& fltTri)
1105 {
1106 CFLTriangle3<T> t(fltTri);
1107 t *= value;
1108 return t;
1109 }
1110
1124 friend CFLTriangle3<T> operator/(const double& value, const CFLTriangle3<T>& fltTri)
1125 {
1127
1128 t.flpPoints[0].x = value / fltTri.flpPoints[0].x;
1129 t.flpPoints[0].y = value / fltTri.flpPoints[0].y;
1130 t.flpPoints[0].z = value / fltTri.flpPoints[0].z;
1131 t.flpPoints[1].x = value / fltTri.flpPoints[1].x;
1132 t.flpPoints[1].y = value / fltTri.flpPoints[1].y;
1133 t.flpPoints[1].z = value / fltTri.flpPoints[1].z;
1134 t.flpPoints[2].x = value / fltTri.flpPoints[2].x;
1135 t.flpPoints[2].y = value / fltTri.flpPoints[2].y;
1136 t.flpPoints[2].z = value / fltTri.flpPoints[2].z;
1137
1138 return t;
1139 }
1140
1170 virtual const CResult Set(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2);
1171
1201 virtual const CResult Set(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1, int64_t x2, int64_t y2, int64_t z2);
1202
1232 virtual const CResult Set(float x0, float y0, float z0, float x1, float y1, float z1, float x2, float y2, float z2);
1233
1263 virtual const CResult Set(double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2);
1264
1284 virtual const CResult Set(const Base::TPoint3<float>& tpPoint0, const Base::TPoint3<float>& tpPoint1, const Base::TPoint3<float>& tpPoint2);
1285
1305 virtual const CResult Set(const Base::TPoint3<double>& tpPoint0, const Base::TPoint3<double>& tpPoint1, const Base::TPoint3<double>& tpPoint2);
1306
1326 virtual const CResult Set(const Base::TPoint3<float>* pTpPoint0, const Base::TPoint3<float>* pTpPoint1, const Base::TPoint3<float>* pTpPoint2);
1327
1347 virtual const CResult Set(const Base::TPoint3<double>* pTpPoint0, const Base::TPoint3<double>* pTpPoint1, const Base::TPoint3<double>* pTpPoint2);
1348
1368 virtual const CResult Set(const CFLPoint3<float>& flpPoint0, const CFLPoint3<float>& flpPoint1, const CFLPoint3<float>& flpPoint2);
1369
1389 virtual const CResult Set(const CFLPoint3<double>& flpPoint0, const CFLPoint3<double>& flpPoint1, const CFLPoint3<double>& flpPoint2);
1390
1410 virtual const CResult Set(const CFLPoint3<float>* pFlpPoint0, const CFLPoint3<float>* pFlpPoint1, const CFLPoint3<float>* pFlpPoint2);
1411
1431 virtual const CResult Set(const CFLPoint3<double>* pFlpPoint0, const CFLPoint3<double>* pFlpPoint1, const CFLPoint3<double>* pFlpPoint2);
1432
1446 virtual const CResult Set(const CFLTriangle3<float>& fltTri);
1447
1461 virtual const CResult Set(const CFLTriangle3<double>& fltTri);
1462
1476 virtual const CResult Set(const CFLTriangle3<float>* pFltTri);
1477
1491 virtual const CResult Set(const CFLTriangle3<double>* pFltTri);
1492
1508 virtual const CResult Set(const Base::TTriangle3<float>& tt);
1509
1525 virtual const CResult Set(const Base::TTriangle3<double>& tt);
1526
1542 virtual const CResult Set(const Base::TTriangle3<float>* pTt);
1543
1559 virtual const CResult Set(const Base::TTriangle3<double>* pTt);
1560
1561 virtual const CResult Set(const CFLFigure& flf) override;
1562 virtual const CResult Set(const CFLFigure* pFlf) override;
1563
1564 virtual void Clear() override;
1565
1566 virtual EFigureDeclType GetDeclType() const override;
1567 virtual EFigureTemplateType GetTemplateType() const override;
1568
1570 virtual bool IsSpecEqual(const CFLFigure* pFlfRhs, EFigureSpecCompareType eSpecType = EFigureSpecCompareType_Coordinates) const override;
1571
1572 using CFLFigure::Swap;
1573 virtual const CResult Swap(CFLFigure* pFlfRight) override;
1574
1575 using CFLFigure::Offset;
1576 virtual const CResult Offset(double x, double y) override;
1577 virtual const CResult Offset(int32_t val) override;
1578 virtual const CResult Offset(int64_t val) override;
1579 virtual const CResult Offset(float val) override;
1580 virtual const CResult Offset(double val) override;
1581
1595 virtual const CResult Offset(const CFLPoint3<float>& flpPoint);
1596
1610 virtual const CResult Offset(const CFLPoint3<double>& flpPoint);
1611
1625 virtual const CResult Offset(const CFLPoint3<float>* pFlpPoint);
1626
1640 virtual const CResult Offset(const CFLPoint3<double>* pFlpPoint);
1641
1655 virtual const CResult Offset(const Base::TPoint3<float>& tpPoint);
1656
1670 virtual const CResult Offset(const Base::TPoint3<double>& tpPoint);
1671
1685 virtual const CResult Offset(const Base::TPoint3<float>* pTpPoint);
1686
1700 virtual const CResult Offset(const Base::TPoint3<double>* pTpPoint);
1701
1717 virtual const CResult Offset(double x, double y, double z);
1718
1719 using CFLFigure::Multiply;
1720 virtual const CResult Multiply(double x, double y) override;
1721 virtual const CResult Multiply(int32_t val) override;
1722 virtual const CResult Multiply(int64_t val) override;
1723 virtual const CResult Multiply(float val) override;
1724 virtual const CResult Multiply(double val) override;
1725
1739 virtual const CResult Multiply(const CFLPoint3<float>& flpPoint);
1740
1754 virtual const CResult Multiply(const CFLPoint3<double>& flpPoint);
1755
1769 virtual const CResult Multiply(const CFLPoint3<float>* pFlpPoint);
1770
1784 virtual const CResult Multiply(const CFLPoint3<double>* pFlpPoint);
1785
1799 virtual const CResult Multiply(const Base::TPoint3<float>& tpPoint);
1800
1814 virtual const CResult Multiply(const Base::TPoint3<double>& tpPoint);
1815
1829 virtual const CResult Multiply(const Base::TPoint3<float>* pTpPoint);
1830
1844 virtual const CResult Multiply(const Base::TPoint3<double>* pTpPoint);
1845
1861 virtual const CResult Multiply(double x, double y, double z);
1862
1863 virtual const CResult ReverseSequence() override;
1864
1865
1866 SupportToDuplicateObject(CFLTriangle3<T>, *this);
1867 DeclareGetClassType();
1868 };
1869
1870 typedef CFLTriangle3<float> CFLTriangle3F;
1871 typedef CFLTriangle3<double> CFLTriangle3D;
1872 }
1873}
Simplified class representing a 3-D point.
Definition TPoint3.h:37
Simplified class representing a triangle.
Definition TTriangle3.h:38
FLImaging module execution result object.
Definition ResultsDef.h:1596
virtual bool IsSpecEqual(const CFLFigure &flfRhs, EFigureSpecCompareType eSpecType=EFigureSpecCompareType_Coordinates) const
virtual const CResult Multiply(int32_t i32Mul)
virtual const CResult Offset(int32_t val)
virtual const CResult Swap(CFLFigure &flfRight)
A class representing a 3D point.
Definition FLPoint3.h:36
Ty z
Definition FLPoint3.h:42
T y
Definition FLPoint.h:36
T x
Definition FLPoint.h:30
A class representing a 3D triangle.
Definition FLTriangle3.h:24
const CFLTriangle3< T > & operator/=(const CFLPoint3< float > &flpPoint)
An operator that divides the x,y,z values of each vertex of a triangle by a parameter.
CFLTriangle3< T > operator-(const CFLPoint3< double > &flpPoint) const
Offset operator.
const CFLTriangle3< T > & operator-=(const CFLPoint3< double > &flpPoint)
Offset operator.
virtual const CResult Offset(int64_t val) override
virtual const CResult Set(const CFLTriangle3< float > &fltTri)
Parameter setting function.
virtual const CResult Offset(const Base::TPoint3< double > *pTpPoint)
virtual const CResult Set(const Base::TTriangle3< float > *pTt)
Parameter setting function.
virtual const CResult Multiply(double val) override
virtual const CResult Offset(const Base::TPoint3< float > &tpPoint)
const CFLTriangle3< T > & operator*=(const CFLPoint3< float > &flpPoint)
An operator that multiplies the x,y,z values of each vertex of a triangle by a parameter.
CFLTriangle3(const Base::TTriangle3< float > *pTt)
initialization constructor
const CFLTriangle3< T > & operator-=(const double &value)
Offset operator.
CFLTriangle3< T > operator/(const double &value) const
An operator that divides the x,y and z values of each vertex of the triangle by a parameter.
virtual const CResult Set(const CFLPoint3< float > &flpPoint0, const CFLPoint3< float > &flpPoint1, const CFLPoint3< float > &flpPoint2)
Parameter setting function.
virtual const CResult Multiply(const CFLPoint3< float > *pFlpPoint)
CFLTriangle3(const CFLTriangle3< double > &fltTri)
copy constructor
CFLTriangle3(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1, int64_t x2, int64_t y2, int64_t z2)
initialization constructor
virtual const CResult Multiply(const Base::TPoint3< double > *pTpPoint)
virtual const CResult Offset(const CFLPoint3< float > &flpPoint)
virtual const CResult Multiply(int64_t val) override
CFLTriangle3< T > operator*(const CFLPoint3< double > &flpPoint) const
An operator that multiplies the x,y and z values of each vertex of the triangle by a parameter.
CFLTriangle3(const CFLPoint3< float > &flpPoint0, const CFLPoint3< float > &flpPoint1, const CFLPoint3< float > &flpPoint2)
initialization constructor
virtual const CResult Offset(const CFLPoint3< double > &flpPoint)
virtual const CResult Set(double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2)
Parameter setting function.
const CFLTriangle3< T > & operator+=(const Base::TPoint3< double > &tpPoint)
Offset operator.
virtual const CResult Set(const Base::TPoint3< double > *pTpPoint0, const Base::TPoint3< double > *pTpPoint1, const Base::TPoint3< double > *pTpPoint2)
Parameter setting function.
const CFLTriangle3< T > & operator/=(const double &value)
An operator that divides the x,y,z values of each vertex of a triangle by a parameter.
virtual const CResult Set(const Base::TPoint3< double > &tpPoint0, const Base::TPoint3< double > &tpPoint1, const Base::TPoint3< double > &tpPoint2)
Parameter setting function.
CFLTriangle3(const Base::TTriangle3< double > *pTt)
initialization constructor
CFLTriangle3(const CFLPoint3< double > *pFlpPoint0, const CFLPoint3< double > *pFlpPoint1, const CFLPoint3< double > *pFlpPoint2)
initialization constructor
virtual EFigureTemplateType GetTemplateType() const override
virtual const CResult Offset(const CFLPoint3< float > *pFlpPoint)
virtual const CResult Multiply(const CFLPoint3< double > *pFlpPoint)
virtual const CResult Multiply(double x, double y) override
CFLTriangle3< T > operator-(const Base::TPoint3< double > &tpPoint) const
Offset operator.
virtual const CResult Set(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1, int64_t x2, int64_t y2, int64_t z2)
Parameter setting function.
virtual const CResult ReverseSequence() override
Function to reverse the sequence.
virtual const CResult Set(const CFLPoint3< double > &flpPoint0, const CFLPoint3< double > &flpPoint1, const CFLPoint3< double > &flpPoint2)
Parameter setting function.
CFLTriangle3< T > operator+(const CFLPoint3< float > &flpPoint) const
Offset operator.
virtual const CResult Offset(double x, double y, double z)
virtual const CResult Set(float x0, float y0, float z0, float x1, float y1, float z1, float x2, float y2, float z2)
Parameter setting function.
CFLTriangle3(const Base::TPoint3< float > *pTpPoint0, const Base::TPoint3< float > *pTpPoint1, const Base::TPoint3< float > *pTpPoint2)
initialization constructor
virtual const CResult Multiply(float val) override
virtual const CResult Offset(const CFLPoint3< double > *pFlpPoint)
virtual EFigureDeclType GetDeclType() const override
CFLTriangle3(const Base::TTriangle3< double > &tt)
initialization constructor
virtual const CResult Offset(float val) override
CFLTriangle3< T > operator*(const CFLPoint3< float > &flpPoint) const
An operator that multiplies the x,y and z values of each vertex of the triangle by a parameter.
virtual void Clear() override
Clear an object's variable.
virtual const CResult Set(const CFLTriangle3< double > *pFltTri)
Parameter setting function.
CFLTriangle3(const Base::TPoint3< double > *pTpPoint0, const Base::TPoint3< double > *pTpPoint1, const Base::TPoint3< double > *pTpPoint2)
initialization constructor
friend CFLTriangle3< T > operator+(const double &value, const CFLTriangle3< T > &fltTri)
Offset operator.
Definition FLTriangle3.h:1063
CFLTriangle3< T > operator/(const CFLPoint3< float > &flpPoint) const
An operator that divides the x,y and z values of each vertex of the triangle by a parameter.
const CFLTriangle3< T > & operator-=(const Base::TPoint3< double > &tpPoint)
Offset operator.
CFLTriangle3< T > operator*(const Base::TPoint3< double > &tpPoint) const
An operator that multiplies the x,y and z values of each vertex of the triangle by a parameter.
const CFLTriangle3< T > & operator=(const Base::TTriangle3< double > &ttTri)
assignment operator
CFLTriangle3< T > operator+(const CFLPoint3< double > &flpPoint) const
Offset operator.
CFLTriangle3< T > operator/(const Base::TPoint3< float > &tpPoint) const
An operator that divides the x,y and z values of each vertex of the triangle by a parameter.
virtual const CResult Set(const Base::TPoint3< float > &tpPoint0, const Base::TPoint3< float > &tpPoint1, const Base::TPoint3< float > &tpPoint2)
Parameter setting function.
const CFLTriangle3< T > & operator=(const Base::TTriangle3< float > &ttTri)
assignment operator
CFLTriangle3(const CFLTriangle3< float > *pFltTri)
copy constructor
const CFLTriangle3< T > & operator+=(const CFLPoint3< float > &flpPoint)
Offset operator.
virtual const CResult Set(const CFLPoint3< double > *pFlpPoint0, const CFLPoint3< double > *pFlpPoint1, const CFLPoint3< double > *pFlpPoint2)
Parameter setting function.
virtual const CResult Set(const CFLTriangle3< double > &fltTri)
Parameter setting function.
CFLTriangle3(const Base::TPoint3< double > &tpPoint0, const Base::TPoint3< double > &tpPoint1, const Base::TPoint3< double > &tpPoint2)
initialization constructor
virtual const CResult Multiply(const Base::TPoint3< float > *pTpPoint)
const CFLTriangle3< T > & operator/=(const Base::TPoint3< float > &tpPoint)
An operator that divides the x,y,z values of each vertex of a triangle by a parameter.
const CFLTriangle3< T > & operator*=(const Base::TPoint3< double > &tpPoint)
An operator that multiplies the x,y,z values of each vertex of a triangle by a parameter.
const CFLTriangle3< T > & operator+=(const CFLPoint3< double > &flpPoint)
Offset operator.
virtual const CResult Multiply(double x, double y, double z)
CFLTriangle3(const CFLPoint3< double > &flpPoint0, const CFLPoint3< double > &flpPoint1, const CFLPoint3< double > &flpPoint2)
initialization constructor
const CFLTriangle3< T > & operator+=(const Base::TPoint3< float > &tpPoint)
Offset operator.
CFLTriangle3< T > operator+(const Base::TPoint3< float > &tpPoint) const
Offset operator.
CFLTriangle3< T > operator-(const CFLPoint3< float > &flpPoint) const
Offset operator.
virtual const CResult Set(const CFLTriangle3< float > *pFltTri)
Parameter setting function.
const CFLTriangle3< T > & operator=(const CFLTriangle3< float > &fltTri)
assignment operator
CFLTriangle3< T > operator/(const Base::TPoint3< double > &tpPoint) const
An operator that divides the x,y and z values of each vertex of the triangle by a parameter.
const CFLTriangle3< T > & operator=(const CFLTriangle3< double > &fltTri)
assignment operator
virtual const CResult Offset(const Base::TPoint3< float > *pTpPoint)
CFLTriangle3(const CFLTriangle3< float > &fltTri)
copy constructor
friend CFLTriangle3< T > operator/(const double &value, const CFLTriangle3< T > &fltTri)
An operator that divides the x, y, z values of each vertex of the triangle into parameters.
Definition FLTriangle3.h:1124
virtual const CResult Set(const CFLFigure &flf) override
const CFLTriangle3< T > & operator*=(const double &value)
An operator that multiplies the x,y,z values of each vertex of a triangle by a parameter.
virtual const CResult Set(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2)
Parameter setting function.
CFLTriangle3(const CFLPoint3< float > *pFlpPoint0, const CFLPoint3< float > *pFlpPoint1, const CFLPoint3< float > *pFlpPoint2)
initialization constructor
CFLPoint3< float > flpPoints[3]
Definition FLTriangle3.h:30
CFLTriangle3(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2)
initialization constructor
CFLTriangle3< T > operator+(const Base::TPoint3< double > &tpPoint) const
Offset operator.
virtual const CResult Offset(double x, double y) override
const CFLTriangle3< T > & operator/=(const Base::TPoint3< double > &tpPoint)
An operator that divides the x,y,z values of each vertex of a triangle by a parameter.
CFLTriangle3< T > operator/(const CFLPoint3< double > &flpPoint) const
An operator that divides the x,y and z values of each vertex of the triangle by a parameter.
CFLTriangle3(const CFLTriangle3< double > *pFltTri)
copy constructor
const CFLTriangle3< T > & operator-=(const Base::TPoint3< float > &tpPoint)
Offset operator.
virtual const CResult Multiply(const Base::TPoint3< double > &tpPoint)
CFLTriangle3< T > operator-(const double &value) const
Offset operator.
virtual const CResult Set(const CFLFigure *pFlf) override
CFLTriangle3< T > operator-(const Base::TPoint3< float > &tpPoint) const
Offset operator.
virtual const CResult Set(const Base::TPoint3< float > *pTpPoint0, const Base::TPoint3< float > *pTpPoint1, const Base::TPoint3< float > *pTpPoint2)
Parameter setting function.
virtual const CResult Offset(double val) override
CFLTriangle3< T > operator*(const double &value) const
An operator that multiplies the x,y and z values of each vertex of the triangle by a parameter.
CFLTriangle3< T > operator*(const Base::TPoint3< float > &tpPoint) const
An operator that multiplies the x,y and z values of each vertex of the triangle by a parameter.
virtual const CResult Offset(const Base::TPoint3< double > &tpPoint)
CFLTriangle3(float x0, float y0, float z0, float x1, float y1, float z1, float x2, float y2, float z2)
initialization constructor
virtual const CResult Multiply(const Base::TPoint3< float > &tpPoint)
CFLTriangle3(const Base::TPoint3< float > &tpPoint0, const Base::TPoint3< float > &tpPoint1, const Base::TPoint3< float > &tpPoint2)
initialization constructor
virtual bool IsSpecEqual(const CFLFigure *pFlfRhs, EFigureSpecCompareType eSpecType=EFigureSpecCompareType_Coordinates) const override
virtual const CResult Multiply(const CFLPoint3< float > &flpPoint)
CFLTriangle3(const CFLFigure &flf)
As an initialization constructor, call the Set() function for the DeclType of CFLFigure& flf .
virtual const CResult Set(const Base::TTriangle3< double > &tt)
Parameter setting function.
CFLTriangle3(const CFLFigure *pFlf)
As an initialization constructor, call the Set() function for the DeclType of CFLFigure& flf .
virtual const CResult Set(const Base::TTriangle3< double > *pTt)
Parameter setting function.
virtual const CResult Set(const CFLPoint3< float > *pFlpPoint0, const CFLPoint3< float > *pFlpPoint1, const CFLPoint3< float > *pFlpPoint2)
Parameter setting function.
CFLTriangle3(const Base::TTriangle3< float > &tt)
initialization constructor
virtual const CResult Multiply(const CFLPoint3< double > &flpPoint)
CFLTriangle3< T > operator+(const double &value) const
Offset operator.
virtual const CResult Swap(CFLFigure *pFlfRight) override
friend CFLTriangle3< T > operator*(const double &value, const CFLTriangle3< T > &fltTri)
An operator that multiplies the x, y, and z values of each vertex of a triangle by a parameter.
Definition FLTriangle3.h:1104
CFLTriangle3(double x0, double y0, double z0, double x1, double y1, double z1, double x2, double y2, double z2)
initialization constructor
const CFLTriangle3< T > & operator*=(const Base::TPoint3< float > &tpPoint)
An operator that multiplies the x,y,z values of each vertex of a triangle by a parameter.
const CFLTriangle3< T > & operator+=(const double &value)
Offset operator.
const CFLTriangle3< T > & operator*=(const CFLPoint3< double > &flpPoint)
An operator that multiplies the x,y,z values of each vertex of a triangle by a parameter.
virtual const CResult Offset(int32_t val) override
const CFLTriangle3< T > & operator-=(const CFLPoint3< float > &flpPoint)
Offset operator.
friend CFLTriangle3< T > operator-(const double &value, const CFLTriangle3< T > &fltTri)
Offset operator.
Definition FLTriangle3.h:1083
virtual const CResult Set(const Base::TTriangle3< float > &tt)
Parameter setting function.
const CFLTriangle3< T > & operator/=(const CFLPoint3< double > &flpPoint)
An operator that divides the x,y,z values of each vertex of a triangle by a parameter.
virtual const CResult Multiply(int32_t val) override
Definition AlgorithmBase.h:16
EFigureDeclType
Declare type of figure.
Definition DefinitionsFigure.h:33
EFigureTemplateType
Template type of figure.
Definition DefinitionsFigure.h:335
EFigureSpecCompareType
Definition DefinitionsFigure.h:3491
@ EFigureSpecCompareType_Coordinates
Definition DefinitionsFigure.h:3496