FLImaging 7.10.21.1
GUIDialogRenameFigureGeneral.h
1#pragma once
2#include "GUIDialogCustomEmbedded.h"
3
4
5// CGUIDialogRenameFigureGeneral 대화 상자
6
7namespace FLImaging
8{
9 namespace GUI
10 {
11 class CGUIDialogRenameFigure;
12
13 class CGUIDialogRenameFigureGeneral : public CGUIDialogCustomEmbedded
14 {
15 DECLARE_DYNAMIC(CGUIDialogRenameFigureGeneral)
16 friend class CGUIDialogRenameFigure;
17
18 public:
19 CGUIDialogRenameFigureGeneral(CWnd* pParent = nullptr); // 표준 생성자입니다.
20 virtual ~CGUIDialogRenameFigureGeneral();
21
22 // 대화 상자 데이터입니다.
23 #ifdef AFX_DESIGN_TIME
24 enum {
25 IDD = IDD_DIALOG_RENAME_FIGURE_GENERAL
26 };
27 #endif
28
29 SupportToDuplicateObject(CGUIDialogRenameFigureGeneral);
30 DeclareGetClassType();
31
32 public:
33 BOOL OnInitDialog() override;
34 void SyncControlsFromState();
35 virtual bool AdjustLayout();
36
37 protected:
38 CGUIDialogRenameFigure* m_pDlgRFParent;
39
40 protected:
41 void ShowControls(const std::vector<int>& ids, BOOL bShow);
42 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
43
44 DECLARE_MESSAGE_MAP()
45 afx_msg void OnEnChangeEditGeneral();
46 afx_msg void OnSize(UINT nType, int cx, int cy);
47 afx_msg BOOL OnEraseBkgnd(CDC* pDC);
48
49 public:
50 virtual BOOL PreTranslateMessage(MSG* pMsg);
51 };
52 }
53}
A custom dialog class that allows a dialog created in the resource view to be embedded as a child of ...
Definition GUIDialogCustomEmbedded.h:26
Definition D2DObject.h:12