2#include "DefinitionsGUI.h" 
    3#include "DefinitionsGUIResource.h" 
   12        class FL_EXPORT CGUIManagerContextMenuBase : 
public Base::CFLBase
 
   15            CGUIManagerContextMenuBase();
 
   16            virtual ~CGUIManagerContextMenuBase();
 
   17            virtual const CResult 
Assign(
const CGUIManagerContextMenuBase& rhs);
 
   18            virtual const CResult 
Assign(
const CGUIManagerContextMenuBase* pRhs);
 
   19            CGUIManagerContextMenuBase& operator=(
const CGUIManagerContextMenuBase& rhs);
 
   21            virtual inline void InternalAppendMenu(CGUIPopupMenu* pMenu, 
const UINT_PTR eMenuItem, 
const Base::CFLString<wchar_t>& flstrName, 
const long flags, EResourceIdBitmap eResourceId, 
bool& bAddedMenu);
 
   23            virtual inline void InternalAddSeparator(CGUIPopupMenu* pMenu, 
bool& bAddedMenu) 
const;
 
   43            virtual void ShowUnavailableContextMenu(
bool bEnable);
 
   54            virtual bool IsUnavailableContextMenuVisible() 
const;
 
   56            virtual void AppendMenuSyncWindow(
const CGUIViewImageBase* pParentView, CGUIPopupMenu& cmenuPopup, 
bool& bAddedMenu);
 
   58            DeclareGetClassType();
 
   61            bool m_bShowUnavailableContextMenu;
 
뷰의 기반 클래스
Definition GUIViewImageBase.h:43
Definition D2DObject.h:12
@ Assign
CGUIPropertyItemView3DFigure 의 값을 해당 도형으로 설정하는 함수
Definition DefinitionsGUIView3D.h:2798