FLImaging 6.6.27.1
SNAPFeatureMatrixTranspose.h
1#pragma once
2
3#include "SNAPFeatureBase.h"
4
5
6namespace FLImaging
7{
8 namespace GUI
9 {
10 class FL_EXPORT CSNAPFeatureMatrixTranspose : public CSNAPFeatureBase
11 {
12 SupportToDuplicateObject(CSNAPFeatureMatrixTranspose, *this);
13
14 public:
15 CSNAPFeatureMatrixTranspose();
16 CSNAPFeatureMatrixTranspose(const CSNAPFeatureMatrixTranspose& rhs);
17 CSNAPFeatureMatrixTranspose(const CSNAPFeatureMatrixTranspose* pRhs);
18 virtual ~CSNAPFeatureMatrixTranspose();
19
20 virtual const CResult Assign(const CSNAPFeatureMatrixTranspose& rhs);
21 virtual const CResult Assign(const CSNAPFeatureMatrixTranspose* pRhs);
22
23 virtual const CResult Clear() override;
24
25 virtual const CResult SetSourceMatrix(const Foundation::CMatrix<double>* pMatSource);
26 virtual const CResult SetSourceMatrix(const Foundation::CMatrix<float>* pMatSource);
27 virtual const Foundation::CMatrix<double>* GetSourceMatrix() const;
28
29 virtual const CResult Execute();
30
31 virtual const Foundation::CMatrix<double>* GetResultMatrix() const;
32
33 DeclareGetClassType();
34
35 protected:
36 Foundation::CMatrix<double>* m_pMatSource;
37
38 Foundation::CMatrix<double>* m_pMatResult;
39 };
40 }
41}
42
Definition D2DObject.h:12
@ Assign
CGUIPropertyItemView3DFigure 의 값을 해당 도형으로 설정하는 함수
Definition DefinitionsGUIView3D.h:2732
@ Clear
도형 정리 메뉴
Definition DefinitionsGUI.h:2058