16#include "DefinitionsAdvancedImageProcessing.h"
24 class CInternalSkeleton;
37 class FL_EXPORT
CSkeleton :
public CAlgorithmFeature_SR_DI_DR_BLK_FBLK_BAT
211 DeclareGetClassType();
212 SupportToDuplicateObject(
CSkeleton, *
this);
223 friend class CInternalSkeleton;
224 CInternalSkeleton* m_pInternal;
FLImaging 모듈의 수행 결과 객체
Definition ResultsDef.h:1596
virtual const FLImaging::CResult Execute()
const CSkeleton & operator=(const CSkeleton &Skeleton)
virtual const FLImaging::CResult Assign(const CSkeleton &Skeleton)
virtual const FLImaging::CResult Assign(const CSkeleton *pSkeleton)
CSkeleton(const CSkeleton *pSkeleton)
CSkeleton(const CSkeleton &Skeleton)
bool m_bGenerateResultVector
Definition Skeleton.h:220
virtual bool IsGenerateResultVectorEnabled() const
virtual const FLImaging::CResult GetResultVector(Foundation::CFLFigureArray *pFlfaResultVector)
virtual const FLImaging::CResult GetResultVector(Foundation::CFLFigureArray &flfaResultVector)
virtual const FLImaging::CResult EnableGenerateResultVector(bool bGenerateResultVector=false)
virtual const FLImaging::CResult Clear() override
virtual bool IsLicenseAvailable() const override
현재 보유한 라이선스로 해당 알고리즘을 사용할 수 있는지에 대한 여부를 반환 합니다.
Definition AbsoluteThreshold.h:25