9#include "DefinitionsGUI.h"
10#include "DefinitionsGUIStyle.h"
282 float m_f32ColorAlphaRatio;
285 bool* m_pArrBModified;
490 int32_t m_i32LineWidth;
493 bool* m_pArrBModified;
700 bool* m_pArrBModified;
784 const CResult SetTextFormat(uint32_t u32Format);
785 const CResult GetTextFormat(uint32_t& tr)
const;
786 uint32_t GetTextFormat()
const;
787 const CResult ClearAttributeTextFormat();
857 uint32_t m_u32TextFormat;
860 bool* m_pArrBModified;
1055 float m_f32CornerRadius;
1056 bool* m_pArrBApplyCornerRadius;
1057 bool* m_pArrBModified;
1245 const CResult SetDrawShadow(
bool bDraw);
1246 const CResult IsDrawShadow(
bool& bDraw)
const;
1247 bool IsDrawShadow()
const;
1248 const CResult ClearAttributeDrawShadow();
1250 const CResult SetDrawHighlight(
bool bDraw);
1251 const CResult IsDrawHighlight(
bool& bDraw)
const;
1252 bool IsDrawHighlight()
const;
1253 const CResult ClearAttributeDrawHighlight();
1272 bool m_bDrawHighlight;
1276 bool* m_pArrBModified;
1279 typedef struct sStyleCacheBackBuffer
1281 sStyleCacheBackBuffer();
1282 virtual ~sStyleCacheBackBuffer();
1283 virtual const CResult CreateBackBuffer(CWnd* pParentWnd, CWnd* pThisWnd, CRect rect);
1284 virtual const CResult DeleteBackBuffer();
1285 virtual const CResult RefreshBackBufferBackground(CWnd* pParentWnd, CWnd* pThisWnd,
const CRect& rect);
1289 CBitmap* m_pBmpOldBk;
1290 }SStyleCacheBackBuffer;
직사각형을 표현하는 간략화된 클래스
Definition TRect.h:37
FLImaging 모듈의 수행 결과 객체
Definition ResultsDef.h:1676
const CGUIStyleAttributeColor & operator=(const CGUIStyleAttributeColor &attrBasic)
CGUIStyleAttributeColor(const CGUIStyleAttributeColor &attrBasic)
COLORREF GetColor() const
const CResult SetDraw(bool bDraw)
const CResult GetColorAlphaRatio(float &f32ColorAlphaRatio) const
bool IsParameterModified(EGUIDrawingAttributeColorParameters eAttr) const
속성 설정 여부를 얻어옵니다.
CGUIStyleAttributeColor(COLORREF u32Color, float f32ColorAlphaRatio=g_f32StyleDefaultFillColorAlphaRatio)
CGUIStyleAttributeColor()
const CResult SetColorAlphaRatio(float f32ColorAlphaRatio)
virtual ~CGUIStyleAttributeColor()
const CResult ClearAttributeDrawFlag()
float GetColorAlphaRatio() const
const CResult IsDraw(bool &bDraw) const
const CResult SetColor(uint8_t u8Blue, uint8_t u8Green, uint8_t u8Red)
const CResult GetColor(COLORREF &u32Color) const
const CResult SetColor(COLORREF u32Color)
const CResult Assign(const CGUIStyleAttributeColor &attrBasic)
const CResult Assign(const CGUIStyleAttributeColor *pAttrBasic)
const CResult ClearAttributeColor()
CGUIStyleAttributeColor(const CGUIStyleAttributeColor *pAttrBasic)
const CResult ClearAttributeColorAlphaRatio()
CGUIStyleAttributeEffects()
const CResult SetHighlightInset(const Base::TRect< int32_t > &tr)
Base::TRect< int32_t > GetHighlightInset() const
const CResult Assign(const CGUIStyleAttributeEffects &attrBasic)
const CGUIStyleAttributeEffects & operator=(const CGUIStyleAttributeEffects &attrBasic)
const CResult Assign(const CGUIStyleAttributeEffects *pAttrBasic)
const CResult GetHighlightInset(Base::TRect< int32_t > &tr) const
const CResult ClearAttributeHighlightInset()
const CResult GetShadowOutset(Base::TRect< int32_t > &tr) const
Base::TRect< int32_t > GetShadowOutset() const
CGUIStyleAttributeEffects(const CGUIStyleAttributeEffects *pAttrBasic)
const CResult SetShadowOutset(const Base::TRect< int32_t > &tr)
CGUIStyleAttributeEffects(const CGUIStyleAttributeEffects &attrBasic)
virtual ~CGUIStyleAttributeEffects()
bool IsParameterModified(EGUIDrawingAttributeEffectsParameters eAttr) const
속성 설정 여부를 얻어옵니다.
const CResult ClearAttributeShadowOutset()
const CResult ClearAttributeCornerRadius()
const CGUIStyleAttributeGeometry & operator=(const CGUIStyleAttributeGeometry &attrBasic)
const CResult GetCornerRadius(float &f32CornerRadius) const
const CResult ClearCornerRadiusApplyMask()
virtual ~CGUIStyleAttributeGeometry()
const CResult GetCornerRadiusApplyMask(bool &bTopLeft, bool &bTopRight, bool &bBottomRight, bool &bBottomLeft) const
CGUIStyleAttributeGeometry()
const CResult SetCornerRadiusApplyMask(bool bTopLeft, bool bTopRight, bool bBottomRight, bool bBottomLeft)
CGUIStyleAttributeGeometry(const CGUIStyleAttributeGeometry &attrBasic)
float GetCornerRadius() const
CGUIStyleAttributeGeometry(const CGUIStyleAttributeGeometry *pAttrBasic)
const CResult Assign(const CGUIStyleAttributeGeometry &attrBasic)
const CResult Assign(const CGUIStyleAttributeGeometry *pAttrBasic)
const CResult SetCornerRadius(float f32CornerRadius)
bool IsParameterModified(EGUIDrawingAttributeGeometryParameters eAttr) const
속성 설정 여부를 얻어옵니다.
const CResult SetMargin(const Base::TRect< int32_t > &tr)
CGUIStyleAttributeLayout(const CGUIStyleAttributeLayout &attrBasic)
const CResult GetMargin(Base::TRect< int32_t > &tr) const
Base::TRect< int32_t > GetMargin() const
bool IsParameterModified(EGUIDrawingAttributeLayoutParameters eAttr) const
속성 설정 여부를 얻어옵니다.
virtual ~CGUIStyleAttributeLayout()
const CResult ClearAttributePadding()
CGUIStyleAttributeLayout(const CGUIStyleAttributeLayout *pAttrBasic)
const CResult Assign(const CGUIStyleAttributeLayout *pAttrBasic)
const CResult ClearAttributeMargin()
CGUIStyleAttributeLayout()
const CGUIStyleAttributeLayout & operator=(const CGUIStyleAttributeLayout &attrBasic)
Base::TRect< int32_t > GetPadding() const
const CResult GetPadding(Base::TRect< int32_t > &tr) const
const CResult Assign(const CGUIStyleAttributeLayout &attrBasic)
const CResult SetPadding(const Base::TRect< int32_t > &tr)
const CResult Assign(const CGUIStyleAttributeLine *pAttrBasic)
int32_t GetLineWidth() const
const CResult SetLineWidth(int32_t i32LineWidth)
virtual ~CGUIStyleAttributeLine()
const CResult GetLineWidth(int32_t &i32LineWidth) const
bool IsParameterModified(EGUIDrawingAttributeLineParameters eAttr) const
속성 설정 여부를 얻어옵니다.
const CGUIStyleAttributeLine & operator=(const CGUIStyleAttributeLine &attrBasic)
const CResult SetPenStyle(Foundation::EAttributeDrawingPenStyle ePenStyle)
CGUIStyleAttributeLine(int32_t i32LineWidth, Foundation::EAttributeDrawingPenStyle ePenStyle)
const CResult Assign(const CGUIStyleAttributeLine &attrBasic)
const CResult ClearAttributePenStyle()
Foundation::EAttributeDrawingPenStyle GetPenStyle() const
CGUIStyleAttributeLine(const CGUIStyleAttributeLine &attrBasic)
const CResult GetPenStyle(Foundation::EAttributeDrawingPenStyle &ePenStyle) const
const CResult ClearAttributeLineWidth()
CGUIStyleAttributeLine(const CGUIStyleAttributeLine *pAttrBasic)
const CResult Assign(const CGUIStyleAttributeTextLayout &attrBasic)
const CResult GetPadding(Base::TRect< int32_t > &tr) const
bool IsParameterModified(EGUIDrawingAttributeTextLayoutParameters eAttr) const
속성 설정 여부를 얻어옵니다.
const CResult Assign(const CGUIStyleAttributeTextLayout *pAttrBasic)
virtual ~CGUIStyleAttributeTextLayout()
Base::TRect< int32_t > GetPadding() const
const CResult SetPadding(const Base::TRect< int32_t > &tr)
CGUIStyleAttributeTextLayout(const CGUIStyleAttributeTextLayout *pAttrBasic)
CGUIStyleAttributeTextLayout()
const CGUIStyleAttributeTextLayout & operator=(const CGUIStyleAttributeTextLayout &attrBasic)
const CResult ClearAttributePadding()
CGUIStyleAttributeTextLayout(const CGUIStyleAttributeTextLayout &attrBasic)
EAttributeDrawingPenStyle
Figure 그리기 속성의 펜 스타일
Definition DefinitionsFigure.h:3217
Definition D2DObject.h:12
EGUIDrawingAttributeTextLayoutParameters
Text 레이아웃 속성 파라미터 (Text Format, Padding)
Definition DefinitionsGUIStyle.h:236
EGUIDrawingAttributeLineParameters
Line 속성 파라미터
Definition DefinitionsGUIStyle.h:168
EGUIDrawingAttributeGeometryParameters
Geometry 속성 파라미터
Definition DefinitionsGUIStyle.h:270
EGUIDrawingAttributeLayoutParameters
레이아웃 속성 파라미터 (Margin, Padding)
Definition DefinitionsGUIStyle.h:202
EGUIDrawingAttributeEffectsParameters
UI 효과 속성 파라미터 (그림자, 하이라이트)
Definition DefinitionsGUIStyle.h:304
EGUIDrawingAttributeColorParameters
Color 속성 파라미터
Definition DefinitionsGUIStyle.h:121