1016 TLine3(int8_t x0, int8_t y0, int8_t z0, int8_t x1, int8_t y1, int8_t z1)
1045 TLine3(uint8_t x0, uint8_t y0, uint8_t z0, uint8_t x1, uint8_t y1, uint8_t z1)
1074 TLine3(int16_t x0, int16_t y0, int16_t z0, int16_t x1, int16_t y1, int16_t z1)
1103 TLine3(uint16_t x0, uint16_t y0, uint16_t z0, uint16_t x1, uint16_t y1, uint16_t z1)
1132 TLine3(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1)
1161 TLine3(uint32_t x0, uint32_t y0, uint32_t z0, uint32_t x1, uint32_t y1, uint32_t z1)
1190 TLine3(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1)
1219 TLine3(uint64_t x0, uint64_t y0, uint64_t z0, uint64_t x1, uint64_t y1, uint64_t z1)
1248 TLine3(
float x0,
float y0,
float z0,
float x1,
float y1,
float z1)
1277 TLine3(
double x0,
double y0,
double z0,
double x1,
double y1,
double z1)
2246 void Set(int8_t x0, int8_t y0, int8_t z0, int8_t x1, int8_t y1, int8_t z1)
2275 void Set(uint8_t x0, uint8_t y0, uint8_t z0, uint8_t x1, uint8_t y1, uint8_t z1)
2304 void Set(int16_t x0, int16_t y0, int16_t z0, int16_t x1, int16_t y1, int16_t z1)
2333 void Set(uint16_t x0, uint16_t y0, uint16_t z0, uint16_t x1, uint16_t y1, uint16_t z1)
2362 void Set(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1)
2391 void Set(uint32_t x0, uint32_t y0, uint32_t z0, uint32_t x1, uint32_t y1, uint32_t z1)
2420 void Set(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1)
2449 void Set(uint64_t x0, uint64_t y0, uint64_t z0, uint64_t x1, uint64_t y1, uint64_t z1)
2478 void Set(
float x0,
float y0,
float z0,
float x1,
float y1,
float z1)
2507 void Set(
double x0,
double y0,
double z0,
double x1,
double y1,
double z1)
5827 typedef TLine3<int8_t> TLine3C;
5828 typedef TLine3<uint8_t> TLine3UC;
5829 typedef TLine3<int16_t> TLine3S;
5830 typedef TLine3<uint16_t> TLine3US;
5831 typedef TLine3<int32_t> TLine3L;
5832 typedef TLine3<uint32_t> TLine3UL;
5833 typedef TLine3<int64_t> TLine3LL;
5834 typedef TLine3<uint64_t> TLine3ULL;
5835 typedef TLine3<float> TLine3F;
5836 typedef TLine3<double> TLine3D;
TLine3< T > operator/(float value) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:4980
friend TLine3< T > operator-(const TPoint3< int32_t > &tp, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5456
const TLine3< T > & operator/=(int32_t value)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3760
TLine3< T > operator-(int64_t value) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4364
TLine3< T > operator-(const TPoint3< int32_t > &tp) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4438
const TLine3< T > & operator+=(const TLine3< int32_t > &tl)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3100
friend TLine3< T > operator/(const TPoint3< int64_t > &tp, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5780
void Set(const TLine3< int16_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1378
TLine3< T > operator*(const TPoint3< double > &tp) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4812
void Set(const TPoint3< int64_t > *pTp0, const TPoint3< int64_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2051
void Set(const TLine3< uint8_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1337
void Set(const TLine3< uint16_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1438
const TLine3< T > & operator*=(const TLine3< float > &tl)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3714
TLine3< T > operator*(const TLine3< double > &tl) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4908
TLine3< T > operator*(const TLine3< int64_t > &tl) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4860
const TLine3< T > & operator-=(const TPoint3< int32_t > &tp)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3286
friend TLine3< T > operator/(const TPoint3< float > &tp, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5800
void Set(const TPoint3< uint32_t > &tp0, const TPoint3< uint32_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1975
TLine3< T > operator+(const TLine3< double > &tl) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4316
TLine3(const TPoint3< uint64_t > &tp0, const TPoint3< uint64_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:851
friend TLine3< T > operator*(int32_t value, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5534
TLine3(const TPoint3< int8_t > &tp0, const TPoint3< int8_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:480
TLine3(const TPoint3< uint64_t > *pTp0, const TPoint3< uint64_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:874
void Set(const TLine3< float > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1624
const TLine3< T > & operator/=(const TPoint3< int32_t > &tp)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3854
const TLine3< T > & operator-=(double value)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3261
const TLine3< T > & operator+=(int32_t value)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:2908
friend TLine3< T > operator*(const TPoint3< double > &tp, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5668
void Set(const TPoint3< int32_t > *pTp0, const TPoint3< int32_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1945
TLine3(const TLine3< int64_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:331
TLine3(const TLine3< uint16_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:208
TLine3< T > operator+(const TPoint3< float > &tp) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4194
void Set(const TPoint3< uint8_t > *pTp0, const TPoint3< uint8_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1786
friend TLine3< T > operator-(double value, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5436
TLine3(const TPoint3< int8_t > *pTp0, const TPoint3< int8_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:503
const TLine3< T > & operator+=(const TPoint3< int64_t > &tp)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3027
TLine3()
기본 생성자
Definition FLImagingBase/TLine3.h:53
TLine3(float x0, float y0, float z0, float x1, float y1, float z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1248
TLine3< T > operator+(int32_t value) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4044
TLine3< T > operator-(const TPoint3< double > &tp) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4516
friend TLine3< T > operator+(int64_t value, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5248
const TLine3< T > & operator/=(const TPoint3< double > &tp)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3929
TLine3(const TLine3< int8_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:66
TLine3(const TPoint3< float > &tp0, const TPoint3< float > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:904
void Set(const TLine3< int32_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1460
void Set(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2420
TLine3< T > operator*(const TLine3< float > &tl) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4884
void Set(const TLine3< double > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1665
const TLine3< T > & operator-=(const TLine3< int64_t > &tl)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3407
TLine3< T > operator-(const TLine3< int32_t > &tl) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4540
const TLine3< T > & operator-=(const TLine3< int32_t > &tl)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3384
const TLine3< T > & operator-=(const TLine3< double > &tl)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3453
void Set(const TPoint3< int64_t > &tp0, const TPoint3< int64_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2028
TLine3(int64_t x0, int64_t y0, int64_t z0, int64_t x1, int64_t y1, int64_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1190
void Set(const TLine3< uint64_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1602
TLine3(const TLine3< uint8_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:107
TLine3< T > operator+(const TPoint3< int64_t > &tp) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4168
TLine3< T > operator-(double value) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4412
bool operator==(const TLine3< float > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2812
bool operator!=(const TLine3< double > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2892
void Set(double x0, double y0, double z0, double x1, double y1, double z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2507
const TLine3< T > & operator=(const TPoint3< double > &tp)
직선의 모든 정점에 동일한 점 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2668
TLine3(const TPoint3< int64_t > &tp0, const TPoint3< int64_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:798
void Set(const TPoint3< int8_t > *pTp0, const TPoint3< int8_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1733
bool operator==(const TLine3< int32_t > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2780
TLine3(const TPoint3< double > &tp0, const TPoint3< double > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:957
TLine3(const TPoint3< int16_t > &tp0, const TPoint3< int16_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:586
TLine3(const TLine3< float > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:413
friend TLine3< T > operator-(const TPoint3< int64_t > &tp, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5476
TLine3< T > operator-(const TLine3< double > &tl) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4612
const TLine3< T > & operator/=(int64_t value)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3783
TLine3(const TLine3< uint32_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:271
friend TLine3< T > operator/(int32_t value, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5686
friend TLine3< T > operator+(const TPoint3< double > &tp, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5364
const TLine3< T > & operator-=(const TPoint3< double > &tp)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3361
friend TLine3< T > operator-(const TPoint3< double > &tp, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5516
bool operator!=(const TLine3< float > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2876
friend TLine3< T > operator*(const TPoint3< int64_t > &tp, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5628
void Set(const TPoint3< double > &tp0, const TPoint3< double > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2187
TLine3< T > operator+(const TPoint3< double > &tp) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4220
const TLine3< T > & operator/=(double value)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3829
friend TLine3< T > operator+(const TPoint3< int64_t > &tp, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5324
void Set(const TPoint3< int32_t > &tp0, const TPoint3< int32_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1922
TLine3(const TLine3< int8_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:85
void Set(const TLine3< uint64_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1583
TLine3< T > operator/(double value) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5004
void Set(uint16_t x0, uint16_t y0, uint16_t z0, uint16_t x1, uint16_t y1, uint16_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2333
const TLine3< T > & operator=(float value)
직선의 모든 좌표에 동일한 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2564
void Set(const TPoint3< uint16_t > &tp0, const TPoint3< uint16_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1869
TLine3(double x0, double y0, double z0, double x1, double y1, double z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1277
const TLine3< T > & operator+=(const TLine3< double > &tl)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3169
friend TLine3< T > operator-(float value, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5418
TLine3(uint16_t x0, uint16_t y0, uint16_t z0, uint16_t x1, uint16_t y1, uint16_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1103
const TLine3< T > & operator/=(const TLine3< int32_t > &tl)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3952
const TLine3< T > & operator+=(const TPoint3< float > &tp)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3052
void Set(const TLine3< uint32_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1501
TLine3(const TLine3< uint16_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:189
TLine3(const TLine3< double > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:435
const TLine3< T > & operator/=(const TLine3< int64_t > &tl)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3975
TLine3(const TPoint3< float > *pTp0, const TPoint3< float > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:927
TLine3< T > operator-(const TPoint3< float > &tp) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4490
TLine3(const TPoint3< int16_t > *pTp0, const TPoint3< int16_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:609
const TLine3< T > & operator+=(const TPoint3< double > &tp)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3077
friend TLine3< T > operator/(double value, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5740
void Set(uint64_t x0, uint64_t y0, uint64_t z0, uint64_t x1, uint64_t y1, uint64_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2449
void Set(const TLine3< int64_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1561
TLine3(const TLine3< int64_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:312
TLine3(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1132
void Set(const TPoint3< int8_t > &tp0, const TPoint3< int8_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1710
TLine3(const TPoint3< uint8_t > *pTp0, const TPoint3< uint8_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:556
const TLine3< T > & operator-=(int64_t value)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3215
TLine3< T > operator/(int64_t value) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:4956
TLine3< T > operator-(const TPoint3< int64_t > &tp) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4464
const TLine3< T > & operator=(const TLine3< double > &tl)
직선 객체를 대입합니다.
Definition FLImagingBase/TLine3.h:2757
void Set(const TPoint3< uint32_t > *pTp0, const TPoint3< uint32_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1998
const TLine3< T > & operator*=(const TLine3< int32_t > &tl)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3668
friend TLine3< T > operator/(float value, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5722
TLine3(const TPoint3< int32_t > *pTp0, const TPoint3< int32_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:715
TLine3< T > operator+(float value) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4092
TLine3< T > operator/(int32_t value) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:4932
TLine3< T > operator*(const TPoint3< int32_t > &tp) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4734
friend TLine3< T > operator+(double value, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5284
friend TLine3< T > operator*(const TPoint3< float > &tp, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5648
TLine3< T > operator/(const TPoint3< double > &tp) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5108
const TLine3< T > & operator=(const TLine3< float > &tl)
직선 객체를 대입합니다.
Definition FLImagingBase/TLine3.h:2734
const TLine3< T > & operator/=(const TLine3< float > &tl)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3998
friend TLine3< T > operator+(float value, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5266
TLine3< T > operator/(const TPoint3< float > &tp) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5082
void Set(const TPoint3< float > &tp0, const TPoint3< float > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2134
TLine3< T > operator-(const TLine3< float > &tl) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4588
const TLine3< T > & operator*=(const TLine3< int64_t > &tl)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3691
const TLine3< T > & operator*=(const TPoint3< int32_t > &tp)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3570
friend TLine3< T > operator/(const TPoint3< int32_t > &tp, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5760
const TLine3< T > & operator/=(const TLine3< double > &tl)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:4021
const TLine3< T > & operator-=(int32_t value)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3192
const TLine3< T > & operator+=(float value)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:2954
friend TLine3< T > operator*(float value, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5570
void Set(uint8_t x0, uint8_t y0, uint8_t z0, uint8_t x1, uint8_t y1, uint8_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2275
friend TLine3< T > operator*(int64_t value, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5552
friend TLine3< T > operator/(int64_t value, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5704
void Set(const TPoint3< double > *pTp0, const TPoint3< double > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2210
TLine3< T > operator+(double value) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4116
TLine3< T > operator*(int32_t value) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4636
void Set(const TLine3< float > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1643
const TLine3< T > & operator/=(const TPoint3< int64_t > &tp)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3879
TLine3(const TLine3< int32_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:249
TLine3< T > operator-(float value) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4388
TLine3< T > operator*(double value) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4708
void Set(const TPoint3< uint64_t > &tp0, const TPoint3< uint64_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2081
TLine3(uint8_t x0, uint8_t y0, uint8_t z0, uint8_t x1, uint8_t y1, uint8_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1045
TLine3< T > operator+(const TLine3< float > &tl) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4292
friend TLine3< T > operator-(const TPoint3< float > &tp, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5496
const TLine3< T > & operator*=(const TPoint3< double > &tp)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3645
void Set(int16_t x0, int16_t y0, int16_t z0, int16_t x1, int16_t y1, int16_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2304
void Set(const TLine3< uint16_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1419
bool operator==(const TLine3< int64_t > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2796
friend TLine3< T > operator-(int32_t value, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5382
void Set(const TLine3< double > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1684
friend TLine3< T > operator+(const TPoint3< float > &tp, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5344
const TLine3< T > & operator=(const TPoint3< int32_t > &tp)
직선의 모든 정점에 동일한 점 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2602
void Set(const TPoint3< uint8_t > &tp0, const TPoint3< uint8_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1763
const TLine3< T > & operator=(const TLine3< int64_t > &tl)
직선 객체를 대입합니다.
Definition FLImagingBase/TLine3.h:2711
TLine3(const TLine3< int16_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:148
TLine3< T > operator-(const TLine3< int64_t > &tl) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4564
TLine3< T > operator*(const TPoint3< float > &tp) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4786
TLine3(const TPoint3< int32_t > &tp0, const TPoint3< int32_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:692
const TLine3< T > & operator-=(const TPoint3< int64_t > &tp)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3311
TLine3(const TPoint3< double > *pTp0, const TPoint3< double > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:980
TLine3< T > operator*(const TPoint3< int64_t > &tp) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4760
TLine3(const TPoint3< uint16_t > *pTp0, const TPoint3< uint16_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:662
const TLine3< T > & operator*=(float value)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3522
bool operator!=(const TLine3< int32_t > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2844
const TLine3< T > & operator-=(float value)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3238
void Set(const TPoint3< float > *pTp0, const TPoint3< float > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2157
const TLine3< T > & operator*=(const TPoint3< float > &tp)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3620
TLine3(int8_t x0, int8_t y0, int8_t z0, int8_t x1, int8_t y1, int8_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1016
TLine3(const TLine3< float > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:394
const TLine3< T > & operator+=(int64_t value)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:2931
friend TLine3< T > operator*(const TPoint3< int32_t > &tp, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5608
const TLine3< T > & operator*=(const TLine3< double > &tl)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3737
const TLine3< T > & operator+=(const TLine3< float > &tl)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3146
bool operator!=(const TLine3< int64_t > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2860
void Set(const TLine3< int8_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1296
void Set(const TPoint3< uint16_t > *pTp0, const TPoint3< uint16_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1892
const TLine3< T > & operator*=(double value)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3545
TLine3< T > operator+(const TLine3< int64_t > &tl) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4268
friend TLine3< T > operator+(const TPoint3< int32_t > &tp, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5304
const TLine3< T > & operator-=(const TLine3< float > &tl)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3430
TLine3< T > operator/(const TPoint3< int32_t > &tp) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5030
void Set(const TLine3< int64_t > &tl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1542
TLine3(const TPoint3< int64_t > *pTp0, const TPoint3< int64_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:821
void Set(const TPoint3< int16_t > &tp0, const TPoint3< int16_t > &tp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1816
bool operator==(const TLine3< double > &tl) const
비교 연산자
Definition FLImagingBase/TLine3.h:2828
TLine3< T > operator/(const TLine3< int32_t > &tl) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5132
void Set(int8_t x0, int8_t y0, int8_t z0, int8_t x1, int8_t y1, int8_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2246
const TLine3< T > & operator=(int32_t value)
직선의 모든 좌표에 동일한 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2528
TLine3< T > operator/(const TPoint3< int64_t > &tp) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5056
TLine3< T > operator/(const TLine3< double > &tl) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5204
const TLine3< T > & operator-=(const TPoint3< float > &tp)
뺄셈 대입 연산자
Definition FLImagingBase/TLine3.h:3336
const TLine3< T > & operator/=(const TPoint3< float > &tp)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3904
const TLine3< T > & operator=(const TLine3< int32_t > &tl)
직선 객체를 대입합니다.
Definition FLImagingBase/TLine3.h:2688
TLine3(int16_t x0, int16_t y0, int16_t z0, int16_t x1, int16_t y1, int16_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1074
const TLine3< T > & operator*=(int64_t value)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3499
friend TLine3< T > operator+(int32_t value, const TLine3< T > &tl)
덧셈 연산자
Definition FLImagingBase/TLine3.h:5230
const TLine3< T > & operator+=(const TLine3< int64_t > &tl)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3123
TLine3(const TLine3< int16_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:167
TLine3(const TLine3< uint8_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:126
void Set(const TPoint3< int16_t > *pTp0, const TPoint3< int16_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:1839
TLine3(const TLine3< uint64_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:372
friend TLine3< T > operator-(int64_t value, const TLine3< T > &tl)
뺄셈 연산자
Definition FLImagingBase/TLine3.h:5400
const TLine3< T > & operator*=(const TPoint3< int64_t > &tp)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3595
friend TLine3< T > operator*(double value, const TLine3< T > &tl)
곱셈 연산자
Definition FLImagingBase/TLine3.h:5588
void Set(const TLine3< int32_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1479
void Set(const TPoint3< uint64_t > *pTp0, const TPoint3< uint64_t > *pTp1)
직선의 정점을 설정합니다.
Definition FLImagingBase/TLine3.h:2104
void Set(float x0, float y0, float z0, float x1, float y1, float z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2478
TLine3(const TLine3< int32_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:230
friend TLine3< T > operator/(const TPoint3< double > &tp, const TLine3< T > &tl)
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5820
const TLine3< T > & operator/=(float value)
나눗셈 대입 연산자
Definition FLImagingBase/TLine3.h:3806
TLine3(const TLine3< double > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:454
TLine3(uint64_t x0, uint64_t y0, uint64_t z0, uint64_t x1, uint64_t y1, uint64_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1219
TLine3< T > operator+(const TLine3< int32_t > &tl) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4244
TLine3(const TLine3< uint64_t > &tl)
복사 생성자
Definition FLImagingBase/TLine3.h:353
TLine3(uint32_t x0, uint32_t y0, uint32_t z0, uint32_t x1, uint32_t y1, uint32_t z1)
초기화 생성자
Definition FLImagingBase/TLine3.h:1161
TLine3< T > operator*(const TLine3< int32_t > &tl) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4836
void Set(const TLine3< int8_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1315
const TLine3< T > & operator=(const TPoint3< int64_t > &tp)
직선의 모든 정점에 동일한 점 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2624
const TLine3< T > & operator+=(double value)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:2977
void Set(const TLine3< uint8_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1356
void Set(const TLine3< uint32_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1520
TLine3< T > operator+(int64_t value) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4068
const TLine3< T > & operator=(double value)
직선의 모든 좌표에 동일한 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2582
void Set(const TLine3< int16_t > *pTl)
직선을 설정합니다.
Definition FLImagingBase/TLine3.h:1397
const TLine3< T > & operator+=(const TPoint3< int32_t > &tp)
덧셈 대입 연산자
Definition FLImagingBase/TLine3.h:3002
TLine3< T > operator-(int32_t value) const
뺄셈 연산자
Definition FLImagingBase/TLine3.h:4340
TLine3< T > operator/(const TLine3< float > &tl) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5180
const TLine3< T > & operator=(int64_t value)
직선의 모든 좌표에 동일한 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2546
void Set(uint32_t x0, uint32_t y0, uint32_t z0, uint32_t x1, uint32_t y1, uint32_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2391
TPoint3< int8_t > tpPoints[2]
Definition FLImagingBase/TLine3.h:44
TLine3< T > operator/(const TLine3< int64_t > &tl) const
나눗셈 연산자
Definition FLImagingBase/TLine3.h:5156
TLine3(const TPoint3< uint8_t > &tp0, const TPoint3< uint8_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:533
TLine3(const TPoint3< uint32_t > *pTp0, const TPoint3< uint32_t > *pTp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:768
TLine3< T > operator*(float value) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4684
void Set(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1, int32_t z1)
직선의 좌표를 설정합니다.
Definition FLImagingBase/TLine3.h:2362
TLine3(const TLine3< uint32_t > *pTl)
복사 생성자
Definition FLImagingBase/TLine3.h:290
TLine3(const TPoint3< uint16_t > &tp0, const TPoint3< uint16_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:639
TLine3(const TPoint3< uint32_t > &tp0, const TPoint3< uint32_t > &tp1)
초기화 생성자
Definition FLImagingBase/TLine3.h:745
const TLine3< T > & operator=(const TPoint3< float > &tp)
직선의 모든 정점에 동일한 점 값을 대입합니다.
Definition FLImagingBase/TLine3.h:2646
TLine3< T > operator*(int64_t value) const
곱셈 연산자
Definition FLImagingBase/TLine3.h:4660
const TLine3< T > & operator*=(int32_t value)
곱셈 대입 연산자
Definition FLImagingBase/TLine3.h:3476
TLine3< T > operator+(const TPoint3< int32_t > &tp) const
덧셈 연산자
Definition FLImagingBase/TLine3.h:4142
3차원 점을 표현하는 간략화된 클래스
Definition FLImagingBase/TPoint3.h:37
T x
Definition FLImagingBase/TPoint3.h:43
T y
Definition FLImagingBase/TPoint3.h:49
T z
Definition FLImagingBase/TPoint3.h:55
Definition FLImagingBase/AESCryptography.h:18